Avoiding Scope Bloat is the Balm for Burnout
This is a very insightful post and something I'm personally struggling with. I want realism but it has to be playable. There's always a tradeoff.
Yes. It’s difficult to know how to say “No” to all the cool stuff—possibly more so if your going for more realism/simulation (than narrative).
I think you just have to make a list of all that you want and cut it down to the best stuff.
This is a very insightful post and something I'm personally struggling with. I want realism but it has to be playable. There's always a tradeoff.
Yes. It’s difficult to know how to say “No” to all the cool stuff—possibly more so if your going for more realism/simulation (than narrative).
I think you just have to make a list of all that you want and cut it down to the best stuff.